Lofelt raises $5.4M to develop next-gen haptic tech for gaming, AR, VR, automobile, and more

Lofelt a Berlin-based startup that’s growing 'next-generation' haptic know-how to be used in a spread of merchandise – together with gaming, AR, VR, automotive, shopper electronics, toys , medical, and leisure – has raised $ 5.four million in Collection A funding. Main the spherical is Wolfman.One, with participation from Q Enterprise Companions, Coparion, and former backer Horizons Ventures.

Lofelt describes its mission as eager to “create a natural connection between people and their digital devices” by way of improved haptic suggestions tech, and argues that till now the know-how has not benefited from the identical tempo of innovation seen in display screen and audio applied sciences. To deal with this, the corporate has created a and software program platform designed to let corporations add haptic options to their merchandise and which takes the tech's utility past gaming or cellphones.

Additionally it is the beginning behind the reasonably left-field Basslet, a watch-styled “subwoofer” that vibrates to create a sub bass-like sensation for an improved audio expertise when coupled with headphones. That proved an attention-grabbing use of Lofelt's tech however as a standalone product our very personal Brian Heater came away unconvinced .

“Whilst conventional actuator companies like ALPS, Precision Microdrives, AAC Technologies only produce hardware, Lofelt is the only company delivering the complete hardware, software and user-experience solution, ready for mass-production,” a spokesperson for the startup tells me.

“Lofelt's technology offers three distinct advantages compared to other solutions: Our actuators are completely silent, the audio-driven concept drives our actuators over a wide frequency band, producing ultra-realistic haptic feedback, [and our] software is designed in conjunction with our hardware, resulting in optimum power, control and efficiency “.

Consequently, Lofelt's haptic answer for gaming & VR will be built-in with out the necessity for added developer assist. “It delivers rich and realistic haptics with all games, movies and music out of the box,” says the corporate.

In the meantime, Lofelt says it can use the extra funding to spend money on increasing its Berlin-based engineering staff to speed up growth of recent person experiences and applied sciences. It isn’t demonstrating which corporations are utilizing its tech, besides to say that the startup is in talks with among the leaders within the gaming, VR / AR, cell, music and automatic industries. As well as, the corporate is growing an instructional program, which already has participation from 4 unidentified main Universities.

Provides Daniel Büttner, co-founder and CEO of Lofelt, in an announcement: “In the near future, Lofelt's technology will allow the use of high-definition touch feedback to deliver truly natural sensory interactions between people and their devices. We do not see this as being limited to just smartphones and gaming, but instead will become prevalent across almost all industries. We are on a mission to prove that haptics complete the audio-visual experience and our investment will be the vehicle for making this vision a reality “.

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